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Edge-based Local Push for Personalized PageRank
Hanzhi Wang, Zhewei Wei, Junhao Gan, Ye Yuan, Xiaoyong Du, Ji-Ro · 2022-03-15 · via cs.DS updates on arXiv.org

Personalized PageRank (PPR) is a popular node proximity metric in graph mining and network research. Given a graph G=(V,E) and a source node $s \in V$, a single-source PPR (SSPPR) query asks for the PPR value $\vpi(u)$ with respect to s, which represents the relative importance of node u in the context of the source node s. Among existing algorithms for SSPPR queries, LocalPush is a fundamental method which serves as a cornerstone for subsequent algorithms. In LocalPush, a push operation is a crucial primitive operation, which distributes the probability at a node u to ALL u's neighbors via the corresponding edges. Although this push operation works well on unweighted graphs, unfortunately, it can be rather inefficient on weighted graphs. In particular, on unbalanced weighted graphs where only a few of these edges take the majority of the total weight among them, the push operation would have to distribute insignificant probabilities along those edges which just take the minor weights, resulting in expensive overhead. To resolve this issue, we propose the EdgePush algorithm, a novel method for computing SSPPR queries on weighted graphs. EdgePush decomposes the aforementioned push operations in edge-based push, allowing the algorithm to operate at the edge level granularity. Hence, it can flexibly distribute the probabilities according to edge weights. Furthermore, our EdgePush allows a fine-grained termination threshold for each individual edge, leading to a superior complexity over LocalPush. Notably, we prove that EdgePush improves the theoretical query cost of LocalPush by an order of up to O(n) when the graph's weights are unbalanced, both in terms of $\ell_1$-error and normalized additive error. Our experimental results demonstrate that EdgePush significantly outperforms state-of-the-art baselines in terms of query efficiency on large motif-based and real-world weighted graphs.