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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Speed Scaling On Parallel Servers with MapReduce Type Pre...
Rahul Vaze, Jayakrishnan Nair · 2021-05-19 · via cs.DS updates on arXiv.org

A multiple server setting is considered, where each server has tunable speed, and increasing the speed incurs an energy cost. Jobs arrive to a single queue, and each job has two types of sub-tasks, map and reduce, and a {\bf precedence} constraint among them: any reduce task of a job can only be processed once all the map tasks of the job have been completed. In addition to the scheduling problem, i.e., which task to execute on which server, with tunable speed, an additional decision variable is the choice of speed for each server, so as to minimize a linear combination of the sum of the flow times of jobs/tasks and the total energy cost. The precedence constraints present new challenges for the speed scaling problem with multiple servers, namely that the number of tasks that can be executed at any time may be small but the total number of outstanding tasks might be quite large. We present simple speed scaling algorithms that are shown to have competitive ratios, that depend on the power cost function, and/or the ratio of the size of the largest task and the shortest reduce task, but not on the number of jobs, or the number of servers.