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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
An almost linear time complexity algorithm for the Tool L...
Mikhail Cherniavskii, Boris Goldengorin · 2022-07-05 · via cs.DS updates on arXiv.org

As shown by Tang, Denardo [9] the job Sequencing and tool Switching Problem (SSP) can be decomposed into the following two problems. Firstly, the Tool Loading Problem (TLP) - for a given sequence of jobs, find an optimal sequence of magazine states that minimizes the total number of tool switches. Secondly, the Job Sequencing Problem (JeSP) - find a sequence of jobs minimizing the total number of tool switches. Published in 1988, the well known Keep Tool Needed Soonest (KTNS) algorithm for solving the TLP has time complexity $O(mn)$. Here $m$ is the total number of tools necessary to complete all $n$ sequenced jobs on a single machine. A tool switch is needed since the tools required to complete all jobs cannot fit in the magazine, whose capacity $C < m$. We hereby propose a new Greedy Pipe Construction Algorithm (GPCA) with time complexity $O(Cn)$. Our new algorithm outperforms KTNS algorithm on large-scale datasets by at least an order of magnitude in terms of CPU times.