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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Improved Streaming Edge Coloring
Shiri Chechik, Hongyi Chen, Tianyi Zhang · 2025-04-23 · via cs.DS updates on arXiv.org

Given a graph, an edge coloring assigns colors to edges so that no pairs of adjacent edges share the same color. We are interested in edge coloring algorithms under the W-streaming model. In this model, the algorithm does not have enough memory to hold the entire graph, so the edges of the input graph are read from a data stream one by one in an unknown order, and the algorithm needs to print a valid edge coloring in an output stream. The performance of the algorithm is measured by the amount of space and the number of different colors it uses. This streaming edge coloring problem has been studied by several works in recent years. When the input graph contains $n$ vertices and has maximum vertex degree $Δ$, it is known that in the W-streaming model, an $O(Δ^2)$-edge coloring can be computed deterministically with $\tilde{O}(n)$ space [Ansari, Saneian, and Zarrabi-Zadeh, 2022], or an $O(Δ^{1.5})$-edge coloring can be computed by a $\tilde{O}(n)$-space randomized algorithm [Behnezhad, Saneian, 2024] [Chechik, Mukhtar, Zhang, 2024]. In this paper, we achieve polynomial improvement over previous results. Specifically, we show how to improve the number of colors to $\tilde{O}(Δ^{4/3+ε})$ using space $\tilde{O}(n)$ deterministically, for any constant $ε> 0$. This is the first deterministic result that bypasses the quadratic bound on the number of colors while using near-linear space.