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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Simple Heuristics Yield Provable Algorithms for Masked Lo...
Cameron Musco, Christopher Musco, David P. Woodruff · 2019-04-22 · via cs.DS updates on arXiv.org

In $masked\ low-rank\ approximation$, one is given $A \in \mathbb{R}^{n \times n}$ and binary mask matrix $W \in \{0,1\}^{n \times n}$. The goal is to find a rank-$k$ matrix $L$ for which: $$cost(L) = \sum_{i=1}^{n} \sum_{j = 1}^{n} W_{i,j} \cdot (A_{i,j} - L_{i,j} )^2 \leq OPT + ε\|A\|_F^2 ,$$ where $OPT = \min_{rank-k\ \hat{L}} cost(\hat L)$ and $ε$ is a given error parameter. Depending on the choice of $W$, this problem captures factor analysis, low-rank plus diagonal decomposition, robust PCA, low-rank matrix completion, low-rank plus block matrix approximation, and many problems. Many of these problems are NP-hard, and while some algorithms with provable guarantees are known, they either 1) run in time $n^{Ω(k^2/ε)}$ or 2) make strong assumptions, e.g., that $A$ is incoherent or that $W$ is random. In this work, we show that a common polynomial time heuristic, which simply sets $A$ to $0$ where $W$ is $0$, and then finds a standard low-rank approximation, yields bicriteria approximation guarantees for this problem. In particular, for rank $k' > k$ depending on the $public\ coin\ partition\ number$ of $W$, the heuristic outputs rank-$k'$ $L$ with cost$(L) \leq OPT + ε\|A\|_F^2$. This partition number is in turn bounded by the $randomized\ communication\ complexity$ of $W$, when interpreted as a two-player communication matrix. For many important examples of masked low-rank approximation, including all those listed above, this result yields bicriteria approximation guarantees with $k' = k \cdot poly(\log n/ε)$. Further, we show that different models of communication yield algorithms for natural variants of masked low-rank approximation. For example, multi-player number-in-hand communication complexity connects to masked tensor decomposition and non-deterministic communication complexity to masked Boolean low-rank factorization.