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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Streaming Euclidean Max-Cut: Dimension vs Data Reduction
Xiaoyu Chen, Shaofeng H. -C. Jiang, Robert Krauthgamer · 2022-11-10 · via cs.DS updates on arXiv.org

Max-Cut is a fundamental problem that has been studied extensively in various settings. We design an algorithm for Euclidean Max-Cut, where the input is a set of points in $\mathbb{R}^d$, in the model of dynamic geometric streams, where the input $X\subseteq [Δ]^d$ is presented as a sequence of point insertions and deletions. Previously, Frahling and Sohler [STOC 2005] designed a $(1+ε)$-approximation algorithm for the low-dimensional regime, i.e., it uses space $\exp(d)$. To tackle this problem in the high-dimensional regime, which is of growing interest, one must improve the dependence on the dimension $d$, ideally to space complexity $\mathrm{poly}(ε^{-1} d \logΔ)$. Lammersen, Sidiropoulos, and Sohler [WADS 2009] proved that Euclidean Max-Cut admits dimension reduction with target dimension $d' = \mathrm{poly}(ε^{-1})$. Combining this with the aforementioned algorithm that uses space $\exp(d')$, they obtain an algorithm whose overall space complexity is indeed polynomial in $d$, but unfortunately exponential in $ε^{-1}$. We devise an alternative approach of \emph{data reduction}, based on importance sampling, and achieve space bound $\mathrm{poly}(ε^{-1} d \logΔ)$, which is exponentially better (in $ε$) than the dimension-reduction approach. To implement this scheme in the streaming model, we employ a randomly-shifted quadtree to construct a tree embedding. While this is a well-known method, a key feature of our algorithm is that the embedding's distortion $O(d\logΔ)$ affects only the space complexity, and the approximation ratio remains $1+ε$.