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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Polynomial Pass Lower Bounds for Graph Streaming Algorithms
Sepehr Assadi, Yu Chen, Sanjeev Khanna · 2019-04-09 · via cs.DS updates on arXiv.org

We present new lower bounds that show that a polynomial number of passes are necessary for solving some fundamental graph problems in the streaming model of computation. For instance, we show that any streaming algorithm that finds a weighted minimum $s$-$t$ cut in an $n$-vertex undirected graph requires $n^{2-o(1)}$ space unless it makes $n^{Ω(1)}$ passes over the stream. To prove our lower bounds, we introduce and analyze a new four-player communication problem that we refer to as the hidden-pointer chasing problem. This is a problem in spirit of the standard pointer chasing problem with the key difference that the pointers in this problem are hidden to players and finding each one of them requires solving another communication problem, namely the set intersection problem. Our lower bounds for graph problems are then obtained by reductions from the hidden-pointer chasing problem. Our hidden-pointer chasing problem appears flexible enough to find other applications and is therefore interesting in its own right. To showcase this, we further present an interesting application of this problem beyond streaming algorithms. Using a reduction from hidden-pointer chasing, we prove that any algorithm for submodular function minimization needs to make $n^{2-o(1)}$ value queries to the function unless it has a polynomial degree of adaptivity.