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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Real-Time EEG Classification via Coresets for BCI Applica...
Eitan Netzer, Alex Frid, Dan Feldman · 2019-01-03 · via cs.DS updates on arXiv.org

A brain-computer interface (BCI) based on the motor imagery (MI) paradigm translates one's motor intention into a control signal by classifying the Electroencephalogram (EEG) signal of different tasks. However, most existing systems either (i) use a high-quality algorithm to train the data off-line and run only classification in real-time, since the off-line algorithm is too slow, or (ii) use low-quality heuristics that are sufficiently fast for real-time training but introduces relatively large classification error. In this work, we propose a novel processing pipeline that allows real-time and parallel learning of EEG signals using high-quality but possibly inefficient algorithms. This is done by forging a link between BCI and core-sets, a technique that originated in computational geometry for handling streaming data via data summarization. We suggest an algorithm that maintains the representation such coreset tailored to handle the EEG signal which enables: (i) real time and continuous computation of the Common Spatial Pattern (CSP) feature extraction method on a coreset representation of the signal (instead on the signal itself) , (ii) improvement of the CSP algorithm efficiency with provable guarantees by applying CSP algorithm on the coreset, and (iii) real time addition of the data trials (EEG data windows) to the coreset. For simplicity, we focus on the CSP algorithm, which is a classic algorithm. Nevertheless, we expect that our coreset will be extended to other algorithms in future papers. In the experimental results we show that our system can indeed learn EEG signals in real-time for example a 64 channels setup with hundreds of time samples per second. Full open source is provided to reproduce the experiment and in the hope that it will be used and extended to more coresets and BCI applications in the future.