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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Improved Approximation Algorithms for 2-Dimensional Knaps...
Waldo Gálvez, Fabrizio Grandoni, Arindam Khan, Diego Ramírez-Rom · 2021-03-19 · via cs.DS updates on arXiv.org

In the \textsc{2-Dimensional Knapsack} problem (2DK) we are given a square knapsack and a collection of $n$ rectangular items with integer sizes and profits. Our goal is to find the most profitable subset of items that can be packed non-overlappingly into the knapsack. The currently best known polynomial-time approximation factor for 2DK is $17/9+\varepsilon<1.89$ and there is a $(3/2+\varepsilon)$-approximation algorithm if we are allowed to rotate items by 90 degrees~{[}Gálvez et al., FOCS 2017{]}. In this paper, we give $(4/3+\varepsilon)$-approximation algorithms in polynomial time for both cases, assuming that all input data are {integers polynomially bounded in $n$}. Gálvez et al.'s algorithm for 2DK partitions the knapsack into a constant number of rectangular regions plus \emph{one} L-shaped region and packs items into those {in a structured way}. We generalize this approach by allowing up to a \emph{constant} number of {\emph{more general}} regions that can have the shape of an L, a U, a Z, a spiral, and more, and therefore obtain an improved approximation ratio. {In particular, we present an algorithm that computes the essentially optimal structured packing into these regions. }