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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Clustered Integer 3SUM via Additive Combinatorics
Timothy M. Chan, Moshe Lewenstein · 2015-02-18 · via cs.DS updates on arXiv.org

We present a collection of new results on problems related to 3SUM, including: 1. The first truly subquadratic algorithm for $\ \ \ \ \ $ 1a. computing the (min,+) convolution for monotone increasing sequences with integer values bounded by $O(n)$, $\ \ \ \ \ $1b. solving 3SUM for monotone sets in 2D with integer coordinates bounded by $O(n)$, and $\ \ \ \ \ $1c. preprocessing a binary string for histogram indexing (also called jumbled indexing). The running time is: $O(n^{(9+\sqrt{177})/12}\,\textrm{polylog}\,n)=O(n^{1.859})$ with randomization, or $O(n^{1.864})$ deterministically. This greatly improves the previous $n^2/2^{Ω(\sqrt{\log n})}$ time bound obtained from Williams' recent result on all-pairs shortest paths [STOC'14], and answers an open question raised by several researchers studying the histogram indexing problem. 2. The first algorithm for histogram indexing for any constant alphabet size that achieves truly subquadratic preprocessing time and truly sublinear query time. 3. A truly subquadratic algorithm for integer 3SUM in the case when the given set can be partitioned into $n^{1-δ}$ clusters each covered by an interval of length $n$, for any constant $δ>0$. 4. An algorithm to preprocess any set of $n$ integers so that subsequently 3SUM on any given subset can be solved in $O(n^{13/7}\,\textrm{polylog}\,n)$ time. All these results are obtained by a surprising new technique, based on the Balog--Szemerédi--Gowers Theorem from additive combinatorics.