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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Communication-Avoiding Parallel Algorithms for Solving Tr...
Tobias Wicky, Edgar Solomonik, Torsten Hoefler · 2016-12-06 · via cs.DS updates on arXiv.org

We present a new parallel algorithm for solving triangular systems with multiple right hand sides (TRSM). TRSM is used extensively in numerical linear algebra computations, both to solve triangular linear systems of equations as well as to compute factorizations with triangular matrices, such as Cholesky, LU, and QR. Our algorithm achieves better theoretical scalability than known alternatives, while maintaining numerical stability, via selective use of triangular matrix inversion. We leverage the fact that triangular inversion and matrix multiplication are more parallelizable than the standard TRSM algorithm. By only inverting triangular blocks along the diagonal of the initial matrix, we generalize the usual way of TRSM computation and the full matrix inversion approach. This flexibility leads to an efficient algorithm for any ratio of the number of right hand sides to the triangular matrix dimension. We provide a detailed communication cost analysis for our algorithm as well as for the recursive triangular matrix inversion. This cost analysis makes it possible to determine optimal block sizes and processor grids a priori. Relative to the best known algorithms for TRSM, our approach can require asymptotically fewer messages, while performing optimal amounts of computation and communication in terms of words sent.