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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Approximating Graphic Multi-Path TSP and Graphic Ordered TSP
Morteza Alimi, Niklas Dahlmeier, Tobias Mömke, Philipp Pabst, La · 2025-08-30 · via cs.DS updates on arXiv.org

The path version of the Traveling Salesman Problem is one of the most well-studied variants of the ubiquitous TSP. Its generalization, the Multi-Path TSP, has recently been used in the best known algorithm for path TSP by Traub and Vygen [Cambridge University Press, 2024]. The best known approximation factor for this problem is $2.214$ by Böhm, Friggstad, Mömke and Spoerhase [SODA 2025]. In this paper we show that for the case of graphic metrics, a significantly better approximation guarantee of $2$ can be attained. Our algorithm is based on sampling paths from a decomposition of the flow corresponding to the optimal solution to the LP for the problem, and connecting the left-out vertices with doubled edges. The cost of the latter is twice the optimum in the worst case; we show how the cost of the sampled paths can be absorbed into it without increasing the approximation factor. Furthermore, we prove that any below-$2$ approximation algorithm for the special case of the problem where each source is the same as the corresponding sink yields a below-$2$ approximation algorithm for Graphic Multi-Path TSP. We also show that our ideas can be utilized to give a factor $1.791$-approximation algorithm for Ordered TSP in graphic metrics, for which the aforementioned paper [SODA 2025] and Armbruster, Mnich and Nägele [APPROX 2024] give a $1.868$-approximation algorithm in general metrics.