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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Traversing combinatorial 0/1-polytopes via optimization
Arturo Merino, Torsten Mütze · 2023-04-18 · via cs.DS updates on arXiv.org

In this paper, we present a new framework that exploits combinatorial optimization for efficiently generating a large variety of combinatorial objects based on graphs, matroids, posets and polytopes. Our method relies on a simple and versatile algorithm for computing a Hamilton path on the skeleton of any 0/1-polytope ${\rm conv}(X)$, where $X\subseteq \{0,1\}^n$. The algorithm uses as a black box any algorithm that solves a variant of the classical linear optimization problem $\min\{w\cdot x\mid x\in X\}$, and the resulting delay, i.e., the running time per visited vertex on the Hamilton path, is only by a factor of $\log n$ larger than the running time of the optimization algorithm. When $X$ encodes a particular class of combinatorial objects, then traversing the skeleton of the polytope ${\rm conv}(X)$ along a Hamilton path corresponds to listing the combinatorial objects by local change operations, i.e., we obtain Gray code listings. As concrete results of our general framework, we obtain efficient algorithms for generating all ($c$-optimal) bases in a matroid; ($c$-optimal) spanning trees, forests, ($c$-optimal) matchings in a general graph; ($c$-optimal) vertex covers, ($c$-optimal) stable sets in a bipartite graph; as well as ($c$-optimal) antichains and ideals of a poset. The delay and space required by these algorithms are polynomial in the size of the matroid, graph, or poset, respectively, and these listings correspond to Hamilton paths on the corresponding combinatorial polytopes. We also obtain an $O(t_{\rm LP} \log n)$ delay algorithm for the vertex enumeration problem on 0/1-polytopes $\{x\in\mathbb{R}^n\mid Ax\leq b\}$, where $A\in \mathbb{R}^{m\times n}$ and $b\in\mathbb{R}^m$, and $t_{\rm LP}$ is the time needed to solve the linear program $\min\{w\cdot x\mid Ax\leq b\}$. This improves upon the 25-year old $O(t_{\rm LP}\,n)$ delay algorithm of Bussieck and Lübbecke.