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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
The Time Complexity of Fully Sparse Matrix Multiplication
Amir Abboud, Karl Bringmann, Nick Fischer, Marvin Künnemann · 2023-09-12 · via cs.DS updates on arXiv.org

What is the time complexity of matrix multiplication of sparse integer matrices with $m_{in}$ nonzeros in the input and $m_{out}$ nonzeros in the output? This paper provides improved upper bounds for this question for almost any choice of $m_{in}$ vs. $m_{out}$, and provides evidence that these new bounds might be optimal up to further progress on fast matrix multiplication. Our main contribution is a new algorithm that reduces sparse matrix multiplication to dense (but smaller) rectangular matrix multiplication. Our running time thus depends on the optimal exponent $ω(a,b,c)$ of multiplying dense $n^a\times n^b$ by $n^b\times n^c$ matrices. We discover that when $m_{out}=Θ(m_{in}^r)$ the time complexity of sparse matrix multiplication is $O(m_{in}^{σ+ε})$, for all $ε> 0$, where $σ$ is the solution to the equation $ω(σ-1,2-σ,1+r-σ)=σ$. No matter what $ω(\cdot,\cdot,\cdot)$ turns out to be, and for all $r\in(0,2)$, the new bound beats the state of the art, and we provide evidence that it is optimal based on the complexity of the all-edge triangle problem. In particular, in terms of the input plus output size $m = m_{in} + m_{out}$ our algorithm runs in time $O(m^{1.3459})$. Even for Boolean matrices, this improves over the previous $m^{\frac{2ω}{ω+1}+ε}=O(m^{1.4071})$ bound [Amossen, Pagh; 2009], which was a natural barrier since it coincides with the longstanding bound of all-edge triangle in sparse graphs [Alon, Yuster, Zwick; 1994]. We find it interesting that matrix multiplication can be solved faster than triangle detection in this natural setting. In fact, we establish an equivalence to a special case of the all-edge triangle problem.