惯性聚合 高效追踪和阅读你感兴趣的博客、新闻、科技资讯
阅读原文 在惯性聚合中打开

推荐订阅源

IT之家
IT之家
aimingoo的专栏
aimingoo的专栏
H
Help Net Security
L
LangChain Blog
M
MIT News - Artificial intelligence
The GitHub Blog
The GitHub Blog
H
Hackread – Cybersecurity News, Data Breaches, AI and More
C
Check Point Blog
P
Proofpoint News Feed
J
Java Code Geeks
大猫的无限游戏
大猫的无限游戏
博客园_首页
Blog — PlanetScale
Blog — PlanetScale
U
Unit 42
I
InfoQ
月光博客
月光博客
爱范儿
爱范儿
Stack Overflow Blog
Stack Overflow Blog
V
Visual Studio Blog
Y
Y Combinator Blog
Microsoft Security Blog
Microsoft Security Blog
博客园 - Franky
D
Docker
B
Blog

cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Hitting Sets Online and Unique-Max Coloring
Guy Even, Shakhar Smorodinsky · 2012-07-11 · via cs.DS updates on arXiv.org

We consider the problem of hitting sets online. The hypergraph (i.e., range-space consisting of points and ranges) is known in advance, and the ranges to be stabbed are input one-by-one in an online fashion. The online algorithm must stab each range upon arrival. An online algorithm may add points to the hitting set but may not remove already chosen points. The goal is to use the smallest number of points. The best known competitive ratio for hitting sets online by Alon et al. \cite{alon2009online} is $O(\log n \cdot \log m)$ for general hypergraphs, where $n$ and $m$ denote the number of points and the number of ranges, respectively. We consider hypergraphs in which the union of two intersecting ranges is also a range. Our main result for such hypergraphs is as follows. The competitive ratio of the online hitting set problem is at most the unique-max number and at least this number minus one.