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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
A Markov Chain Algorithm for Compression in Self-Organizi...
Sarah Cannon, Joshua J. Daymude, Dana Randall, Andréa W. Richa · 2016-03-26 · via cs.DS updates on arXiv.org

In systems of programmable matter, we are given a collection of simple computation elements (or particles) with limited (constant-size) memory. We are interested in when they can self-organize to solve system-wide problems of movement, configuration and coordination. Here, we initiate a stochastic approach to developing robust distributed algorithms for programmable matter systems using Markov chains. We are able to leverage the wealth of prior work in Markov chains and related areas to design and rigorously analyze our distributed algorithms and show that they have several desirable properties. We study the compression problem, in which a particle system must gather as tightly together as possible, as in a sphere or its equivalent in the presence of some underlying geometry. More specifically, we seek fully distributed, local, and asynchronous algorithms that lead the system to converge to a configuration with small boundary. We present a Markov chain-based algorithm that solves the compression problem under the geometric amoebot model, for particle systems that begin in a connected configuration. The algorithm takes as input a bias parameter $λ$, where $λ> 1$ corresponds to particles favoring having more neighbors. We show that for all $λ> 2+\sqrt{2}$, there is a constant $α> 1$ such that eventually with all but exponentially small probability the particles are $α$-compressed, meaning the perimeter of the system configuration is at most $α\cdot p_{min}$, where $p_{min}$ is the minimum possible perimeter of the particle system. Surprisingly, the same algorithm can also be used for expansion when $0 < λ< 2.17$, and we prove similar results about expansion for values of $λ$ in this range. This is counterintuitive as it shows that particles preferring to be next to each other ($λ> 1$) is not sufficient to guarantee compression.