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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Sublinear Time Algorithms for Several Geometric Optimizat...
Hu Ding · 2023-01-07 · via cs.DS updates on arXiv.org

In this paper, we study several important geometric optimization problems arising in machine learning. First, we revisit the Minimum Enclosing Ball (MEB) problem in Euclidean space $\mathbb{R}^d$. The problem has been extensively studied before, but real-world machine learning tasks often need to handle large-scale datasets so that we cannot even afford linear time algorithms. Motivated by the recent studies on {\em beyond worst-case analysis}, we introduce the notion of stability for MEB, which is natural and easy to understand. Roughly speaking, an instance of MEB is stable, if the radius of the resulting ball cannot be significantly reduced by removing a small fraction of the input points. Under the stability assumption, we present two sampling algorithms for computing radius-approximate MEB with sample complexities independent of the number of input points $n$. In particular, the second algorithm has the sample complexity even independent of the dimensionality $d$. We also consider the general case without the stability assumption. We present a hybrid algorithm that can output either a radius-approximate MEB or a covering-approximate MEB. Our algorithm improves the running time and the number of passes for the previous sublinear MEB algorithms. Our method relies on two novel techniques, the Uniform-Adaptive Sampling method and Sandwich Lemma. Furthermore, we observe that these two techniques can be generalized to design sublinear time algorithms for a broader range of geometric optimization problems with outliers in high dimensions, including MEB with outliers, one-class and two-class linear SVMs with outliers, $k$-center clustering with outliers, and flat fitting with outliers. Our proposed algorithms also work fine for kernels.