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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Round Compression for Parallel Graph Algorithms in Strong...
Krzysztof Onak · 2018-07-24 · via cs.DS updates on arXiv.org

The Massive Parallel Computation (MPC) model is a theoretical framework for popular parallel and distributed platforms such as MapReduce, Hadoop, or Spark. We consider the task of computing a large matching or small vertex cover in this model when the space per machine is $n^δ$ for $δ\in (0,1)$, where $n$ is the number of vertices in the input graph. A direct simulation of classic PRAM and distributed algorithms from the 1980s results in algorithms that require at least a logarithmic number of MPC rounds. We give the first algorithm that breaks this logarithmic barrier and runs in $\tilde O(\sqrt{\log n})$ rounds, as long as the total space is at least slightly superlinear in the number of vertices. The result is obtained by repeatedly compressing several rounds of a natural peeling algorithm to a logarithmically smaller number of MPC rounds. Each time we show that it suffices to consider a low-degree subgraph, in which local neighborhoods can be explored with exponential speedup. Our techniques are relatively simple and can also be used to accelerate the simulation of distributed algorithms for bounded-degree graphs and finding a maximal independent set in bounded-arboricity graphs.