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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Optimal compression of hash-origin prefix trees
Jarek Duda · 2012-06-21 · via cs.DS updates on arXiv.org

There is a common problem of operating on hash values of elements of some database. In this paper there will be analyzed informational content of such general task and how to practically approach such found lower boundaries. Minimal prefix tree which distinguish elements turns out to require asymptotically only about 2.77544 bits per element, while standard approaches use a few times more. While being certain of working inside the database, the cost of distinguishability can be reduced further to about 2.33275 bits per elements. Increasing minimal depth of nodes to reduce probability of false positives leads to simple relation with average depth of such random tree, which is asymptotically larger by about 1.33275 bits than lg(n) of the perfect binary tree. This asymptotic case can be also seen as a way to optimally encode n large unordered numbers - saving lg(n!) bits of information about their ordering, which can be the major part of contained information. This ability itself allows to reduce memory requirements even to about 0.693 of required in Bloom filter for the same false positive probability.