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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Faster Algorithm for Bounded Tree Edit Distance in the Lo...
Tomasz Kociumaka, Ali Shahali · 2025-07-03 · via cs.DS updates on arXiv.org

The tree edit distance is a natural dissimilarity measure between rooted ordered trees whose nodes are labeled over an alphabet $Σ$. It is defined as the minimum number of node edits (insertions, deletions, and relabelings) required to transform one tree into the other. In the weighted variant, the edits have associated costs (depending on the involved node labels) normalized so that each cost is at least one, and the goal is to minimize the total cost of edits. The unweighted tree edit distance between two trees of total size $n$ can be computed in $O(n^{2.6857})$ time; in contrast, determining the weighted tree edit distance is fine-grained equivalent to the All-Pairs Shortest Paths problem and requires $n^3/2^{Ω(\sqrt{\log n})}$ time [Nogler et al.; STOC'25]. These super-quadratic running times are unattractive for large but very similar trees, which motivates the bounded version of the problem, where the runtime is parameterized by the computed distance $k$, potentially yielding faster algorithms for $k\ll n$. Previous best algorithms for the bounded unweighted setting run in $O(nk^2\log n)$ time [Akmal & Jin; ICALP'21] and $O(n + k^7\log k)$ time [Das et al.; STOC'23]. For the weighted variant, the only known running time has been $O(n + k^{15})$. We present an $O(n + k^6\log k)$-time algorithm for computing the bounded tree edit distance in both the weighted and unweighted settings. Our approach begins with an alternative $O(nk^2\log n)$-time algorithm that handles weights and is significantly easier to analyze than the existing counterpart. We then introduce a novel optimization that leverages periodic structures within the input trees. To utilize it, we modify the $O(k^5)$-size $O(n)$-time universal kernel, the central component of the prior $O(n + k^{O(1)})$-time algorithms, so that it produces instances containing these periodic structures.