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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Malleable scheduling beyond identical machines
Dimitris Fotakis, Jannik Matuschke, Orestis Papadigenopoulos · 2019-03-27 · via cs.DS updates on arXiv.org

In malleable job scheduling, jobs can be executed simultaneously on multiple machines with the processing time depending on the number of allocated machines. In this setting, jobs are required to be executed non-preemptively and in unison, in the sense that they occupy, during their execution, the same time interval over all the machines of the allocated set. In this work, we study generalizations of malleable job scheduling inspired by standard scheduling on unrelated machines. Specifically, we introduce a general model of malleable job scheduling, where each machine has a (possibly different) speed for each job, and the processing time of a job $j$ on a set of allocated machines $S$ depends on the total speed of $S$ with respect to $j$. For machines with unrelated speeds, we show that the optimal makespan cannot be approximated within a factor less than $\frac{e}{e-1}$, unless $P = NP$. On the positive side, we present polynomial-time algorithms with approximation ratios $\frac{2e}{e-1}$ for machines with unrelated speeds, $3$ for machines with uniform speeds, and $7/3$ for restricted assignments on identical machines. Our algorithms are based on deterministic LP rounding. They result in sparse schedules, in the sense that each machine shares at most one job with other machines. We also prove lower bounds on the integrality gap of $1+\varphi$ for unrelated speeds ($\varphi$ is the golden ratio) and $2$ for uniform speeds and restricted assignments. To indicate the generality of our approach, we show that it also yields constant factor approximation algorithms for a variant where we determine the effective speed of a set of allocated machines based on the $L_p$ norm of their speeds.