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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Fast Algorithms for Mining Interesting Frequent Itemsets ...
Shariq Bashir, Zahoor Jan, Abdul Rauf Baig · 2009-04-22 · via cs.DS updates on arXiv.org

Real world datasets are sparse, dirty and contain hundreds of items. In such situations, discovering interesting rules (results) using traditional frequent itemset mining approach by specifying a user defined input support threshold is not appropriate. Since without any domain knowledge, setting support threshold small or large can output nothing or a large number of redundant uninteresting results. Recently a novel approach of mining only N-most/Top-K interesting frequent itemsets has been proposed, which discovers the top N interesting results without specifying any user defined support threshold. However, mining interesting frequent itemsets without minimum support threshold are more costly in terms of itemset search space exploration and processing cost. Thereby, the efficiency of their mining highly depends upon three main factors (1) Database representation approach used for itemset frequency counting, (2) Projection of relevant transactions to lower level nodes of search space and (3) Algorithm implementation technique. Therefore, to improve the efficiency of mining process, in this paper we present two novel algorithms called (N-MostMiner and Top-K-Miner) using the bit-vector representation approach which is very efficient in terms of itemset frequency counting and transactions projection. In addition to this, several efficient implementation techniques of N-MostMiner and Top-K-Miner are also present which we experienced in our implementation. Our experimental results on benchmark datasets suggest that the NMostMiner and Top-K-Miner are very efficient in terms of processing time as compared to current best algorithms BOMO and TFP.