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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Sequential Stratified Regeneration: MCMC for Large State ...
Carlos H. C. Teixeira, Mayank Kakodkar, Vinícius Dias, Wagner Me · 2020-12-08 · via cs.DS updates on arXiv.org

This work considers the general task of estimating the sum of a bounded function over the edges of a graph, given neighborhood query access and where access to the entire network is prohibitively expensive. To estimate this sum, prior work proposes Markov chain Monte Carlo (MCMC) methods that use random walks started at some seed vertex and whose equilibrium distribution is the uniform distribution over all edges, eliminating the need to iterate over all edges. Unfortunately, these existing estimators are not scalable to massive real-world graphs. In this paper, we introduce Ripple, an MCMC-based estimator that achieves unprecedented scalability by stratifying the Markov chain state space into ordered strata with a new technique that we denote {\em sequential stratified regenerations}. We show that the Ripple estimator is consistent, highly parallelizable, and scales well. We empirically evaluate our method by applying Ripple to the task of estimating connected, induced subgraph counts given some input graph. Therein, we demonstrate that Ripple is accurate and can estimate counts of up to $12$-node subgraphs, which is a task at a scale that has been considered unreachable, not only by prior MCMC-based methods but also by other sampling approaches. For instance, in this target application, we present results in which the Markov chain state space is as large as $10^{43}$, for which Ripple computes estimates in less than $4$ hours, on average.