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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Faster Algorithms for Edge Connectivity via Random $2$-Ou...
Mohsen Ghaffari, Krzysztof Nowicki, Mikkel Thorup · 2019-09-03 · via cs.DS updates on arXiv.org

We provide a simple new randomized contraction approach to the global minimum cut problem for simple undirected graphs. The contractions exploit 2-out edge sampling from each vertex rather than the standard uniform edge sampling. We demonstrate the power of our new approach by obtaining better algorithms for sequential, distributed, and parallel models of computation. Our end results include the following randomized algorithms for computing edge connectivity with high probability: -- Two sequential algorithms with complexities $O(m \log n)$ and $O(m+n \log^3 n)$. These improve on a long line of developments including a celebrated $O(m \log^3 n)$ algorithm of Karger [STOC'96] and the state of the art $O(m \log^2 n (\log\log n)^2)$ algorithm of Henzinger et al. [SODA'17]. Moreover, our $O(m+n \log^3 n)$ algorithm is optimal whenever $m = Ω(n \log^3 n)$. Within our new time bounds, whp, we can also construct the cactus representation of all minimal cuts. -- An $Õ(n^{0.8} D^{0.2} + n^{0.9})$ round distributed algorithm, where D denotes the graph diameter. This improves substantially on a recent breakthrough of Daga et al. [STOC'19], which achieved a round complexity of $Õ(n^{1-1/353}D^{1/353} + n^{1-1/706})$, hence providing the first sublinear distributed algorithm for exactly computing the edge connectivity. -- The first $O(1)$ round algorithm for the massively parallel computation setting with linear memory per machine.