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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Greedy Algorithms for Shortcut Sets and Hopsets
Ben Bals, Joakim Blikstad, Greg Bodwin, Daniel Dadush, Sebastian · 2025-11-25 · via cs.DS updates on arXiv.org

For many popular graph metric sparsifiers, such as spanners, emulators, and preservers, simple and elegant greedy algorithms are known that achieve state-of-the-art or existentially optimal tradeoffs between size and quality. The goal of this paper is to develop and analyze comparable greedy algorithms for nearby objects in graph metric augmentation. We show the following: - A simple greedy algorithm for shortcut sets achieves the state-of-the-art size/hopbound tradeoff recently proved by Kogan and Parter (2022), up to $O(\log n)$ factors in the size. Moreover, with an additional preprocessing step, the greedy algorithm subpolynomially improves on the previous size bounds in some range of parameters. - The same greedy algorithm was already known to be existentially optimal for the size/hopbound tradeoff for hopsets, by an analysis of Berman, Raskhodnikova, and Ruan (2010) introduced for transitive-closure spanners. We provide a completely different analysis showing that the algorithm is also existentially optimal (up to $O(\log n)$ factors) for the matching hopset problem, in which one has a budget of roughly $O(m)$ additional edges (for an $m$-edge input graph).