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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Vertex Ordering Problems in Directed Graph Streams
Amit Chakrabarti, Prantar Ghosh, Andrew McGregor, Sofya Vorotnik · 2021-05-18 · via cs.DS updates on arXiv.org

We consider directed graph algorithms in a streaming setting, focusing on problems concerning orderings of the vertices. This includes such fundamental problems as topological sorting and acyclicity testing. We also study the related problems of finding a minimum feedback arc set (edges whose removal yields an acyclic graph), and finding a sink vertex. We are interested in both adversarially-ordered and randomly-ordered streams. For arbitrary input graphs with edges ordered adversarially, we show that most of these problems have high space complexity, precluding sublinear-space solutions. Some lower bounds also apply when the stream is randomly ordered: e.g., in our most technical result we show that testing acyclicity in the $p$-pass random-order model requires roughly $n^{1+1/p}$ space. For other problems, random ordering can make a dramatic difference: e.g., it is possible to find a sink in an acyclic tournament in the one-pass random-order model using polylog$(n)$ space whereas under adversarial ordering roughly $n^{1/p}$ space is necessary and sufficient given $Θ(p)$ passes. We also design sublinear algorithms for the feedback arc set problem in tournament graphs; for random graphs; and for randomly ordered streams. In some cases, we give lower bounds establishing that our algorithms are essentially space-optimal. Together, our results complement the much maturer body of work on algorithms for undirected graph streams.