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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Exact uniform sampling over catalan structures
Alexandros Angelopoulos, Eleni Bakali · 2018-03-11 · via cs.DS updates on arXiv.org

We present a new framework for creating elegant algorithms for exact uniform sampling of important Catalan structures, such as triangulations of convex polygons, Dyck words, monotonic lattice paths and mountain ranges. Along with sampling, we obtain optimal coding, and optimal number of random bits required for the algorithm. The framework is based on an original two-parameter recursive relation, where Ballot and Catalan numbers appear and which may be regarded as to demonstrate a generalized reduction argument. We then describe (a) a unique $n\times n$ matrix to be used for any of the problems -the common pre-processing step of our framework- and (b) a linear height tree, where leaves correspond one by one to all distinct solutions of each problem; sampling is essentially done by selecting a path from the root to a leaf - the main algorithm. Our main algorithm is linear for a number of the problems mentioned.