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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Efficient Algorithms for Discrepancy Minimization in Conv...
Ronen Eldan, Mohit Singh · 2014-09-10 · via cs.DS updates on arXiv.org

A result of Spencer states that every collection of $n$ sets over a universe of size $n$ has a coloring of the ground set with $\{-1,+1\}$ of discrepancy $O(\sqrt{n})$. A geometric generalization of this result was given by Gluskin (see also Giannopoulos) who showed that every symmetric convex body $K\subseteq R^n$ with Gaussian measure at least $e^{-εn}$, for a small $ε>0$, contains a point $y\in K$ where a constant fraction of coordinates of $y$ are in $\{-1,1\}$. This is often called a partial coloring result. While both these results were inherently non-algorithmic, recently Bansal (see also Lovett-Meka) gave a polynomial time algorithm for Spencer's setting and Rothvoßgave a randomized polynomial time algorithm obtaining the same guarantee as the result of Gluskin and Giannopoulos. This paper has several related results. First we prove another constructive version of the result of Gluskin and Giannopoulos via an optimization of a linear function. This implies a linear programming based algorithm for combinatorial discrepancy obtaining the same result as Spencer. Our second result gives a new approach to obtains partial colorings and shows that every convex body $K\subseteq R^n$, possibly non-symmetric, with Gaussian measure at least $e^{-εn}$, for a small $ε>0$, contains a point $y\in K$ where a constant fraction of coordinates of $y$ are in $\{-1,1\}$. Finally, we give a simple proof that shows that for any $δ>0$ there exists a constant $c>0$ such that given a body $K$ with $γ_n(K)\geq δ$, a uniformly random $x$ from $\{-1,1\}^n$ is in $cK$ with constant probability. This gives an algorithmic version of a special case of the result of Banaszczyk.