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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Avoiding Imposters and Delinquents: Adversarial Crowdsour...
Jacob Steinhardt, Gregory Valiant, Moses Charikar · 2016-06-17 · via cs.DS updates on arXiv.org

We consider a crowdsourcing model in which $n$ workers are asked to rate the quality of $n$ items previously generated by other workers. An unknown set of $αn$ workers generate reliable ratings, while the remaining workers may behave arbitrarily and possibly adversarially. The manager of the experiment can also manually evaluate the quality of a small number of items, and wishes to curate together almost all of the high-quality items with at most an $ε$ fraction of low-quality items. Perhaps surprisingly, we show that this is possible with an amount of work required of the manager, and each worker, that does not scale with $n$: the dataset can be curated with $\tilde{O}\Big(\frac{1}{βα^3ε^4}\Big)$ ratings per worker, and $\tilde{O}\Big(\frac{1}{βε^2}\Big)$ ratings by the manager, where $β$ is the fraction of high-quality items. Our results extend to the more general setting of peer prediction, including peer grading in online classrooms.