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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Cost-Distance Steiner Trees for Timing-Constrained Global...
Stephan Held, Edgar Perner · 2025-03-06 · via cs.DS updates on arXiv.org

The cost-distance Steiner tree problem seeks a Steiner tree that minimizes the total congestion cost plus the weighted sum of source-sink delays. This problem arises as a subroutine in timing-constrained global routing with a linear delay model, used before buffer insertion. Here, the congestion cost and the delay of an edge are essentially uncorrelated, unlike in most other algorithms for timing-driven Steiner trees. We present a fast algorithm for the cost-distance Steiner tree problem. Its running time is $\mathcal{O}(t(n \log n + m))$, where $t$, $n$, and $m$ are the numbers of terminals, vertices, and edges in the global routing graph. We also prove that our algorithm guarantees an approximation factor of $\mathcal{O}(\log t)$. This matches the best-known approximation factor for this problem, but with a much faster running time. To account for increased capacitance and delays after buffering caused by bifurcations, we incorporate a delay penalty for each bifurcation without compromising the running time or approximation factor. In our experimental results, we show that our algorithm outperforms previous methods that first compute a Steiner topology, e.g. based on shallow-light Steiner trees or the Prim-Dijkstra algorithm, and then embed this into the global routing graph.