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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Conquering the Multiverse: The River Voting Method with E...
Jannes Malanowski · 2025-12-18 · via cs.DS updates on arXiv.org

Democracy relies on making collective decisions through voting. In addition, voting procedures have further applications, for example in the training of artificial intelligence. An essential criterion for determining the winner of a fair election is that all alternatives are treated equally: this is called neutrality. The established Ranked Pairs voting method cannot simultaneously guarantee neutrality and be computationally tractable for election with ties. River, the recently introduced voting method, shares desirable properties with Ranked Pairs and has further advantages, such as a new property related to resistance against manipulation. Both Ranked Pairs and River use a weighted margin graph to model the election. Ties in the election can lead to edges of equal margin. To order the edges in such a case, a tiebreaking scheme must be employed. Many tiebreaks violate neutrality or other important properties. A tiebreaking scheme that preserves neutrality is Parallel Universe Tiebreaking (PUT). Ranked Pairs with PUT is NP-hard to compute. The main result of this thesis shows that River with PUT can be computed in polynomial worst-case runtime: We can check whether an alternative is a River PUT winner, by running River with a specially constructed ordering of the edges. To construct this ordering, we introduce the semi-River diagram which contains the edges that can appear in any River diagram for some arbitrary tiebreak. On this diagram we can compute the River winners, by applying a variant of Prims algorithm per alternative. Additionally, we give an algorithm improve the previous naive runtime of River from $\mathcal{O}(n^4)$ to $\mathcal{O}(n^2 \log n)$, where n is the number of alternatives.