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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Minimum Sum Coloring with Bundles in Trees and Bipartite ...
Takehiro Ito, Naonori Kakimura, Naoyuki Kamiyama, Yusuke Kobayas · 2025-09-18 · via cs.DS updates on arXiv.org

The minimum sum coloring problem with bundles was introduced by Darbouy and Friggstad (SWAT 2024) as a common generalization of the minimum coloring problem and the minimum sum coloring problem. During their presentation, the following open problem was raised: whether the minimum sum coloring problem with bundles could be solved in polynomial time for trees. We answer their question in the negative by proving that the minimum sum coloring problem with bundles is NP-hard even for paths. We complement this hardness by providing algorithms of the following types. First, we provide a fixed-parameter algorithm for trees when the number of bundles is a parameter; this can be extended to graphs of bounded treewidth. Second, we provide a polynomial-time algorithm for trees when bundles form a partition of the vertex set and the difference between the number of vertices and the number of bundles is constant. Third, we provide a polynomial-time algorithm for trees when bundles form a partition of the vertex set and each bundle induces a connected subgraph. We further show that for bipartite graphs, the problem with weights is NP-hard even when the number of bundles is at least three, but is polynomial-time solvable when the number of bundles is at most two. The threshold shifts to three versus four for the problem without weights.