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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Scrambled Linear Pseudorandom Number Generators
David Blackman, Sebastiano Vigna · 2018-05-04 · via cs.DS updates on arXiv.org

$\mathbf F_2$-linear pseudorandom number generators are very popular due to their high speed, to the ease with which generators with a sizable state space can be created, and to their provable theoretical properties. However, they suffer from linear artifacts that show as failures in linearity-related statistical tests such as the binary-rank and the linear-complexity test. In this paper, we give two new contributions. First, we introduce two new $\mathbf F_2$-linear transformations that have been handcrafted to have good statistical properties and at the same time to be programmable very efficiently on superscalar processors, or even directly in hardware. Then, we describe some scramblers, that is, nonlinear functions applied to the state array that reduce or delete the linear artifacts, and propose combinations of linear transformations and scramblers that give extremely fast pseudorandom number generators of high quality. A novelty in our approach is that we use ideas from the theory of filtered linear-feedback shift registers to prove some properties of our scramblers, rather than relying purely on heuristics. In the end, we provide simple, extremely fast generators that use a few hundred bits of memory, have provable properties, and pass strong statistical tests.