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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Online Allocation with Concave, Diminishing-Returns Objec...
Kalen Patton · 2025-10-13 · via cs.DS updates on arXiv.org

Online resource allocation problems are central challenges in economics and computer science, modeling situations in which $n$ items arriving one at a time must each be immediately allocated among $m$ agents. In such problems, our objective is to maximize a monotone reward function $f(\mathbf{x})$ over the allocation vector $\mathbf{x} = (x_{ij})_{i, j}$, which describes the amount of each item given to each agent. In settings where $f$ is concave and has "diminishing returns" (monotone decreasing gradient), several lines of work over the past two decades have had great success designing constant-competitive algorithms, including the foundational work of Mehta et al. (2005) on the Adwords problem and many follow-ups. Notably, while a greedy algorithm is $\frac{1}{2}$-competitive in such settings, these works have shown that one can often obtain a competitive ratio of $1-\frac{1}{e} \approx 0.632$ in a variety of settings when items are divisible (i.e. allowing fractional allocations). However, prior works have thus far used a variety of problem-specific techniques, leaving open the general question: Does a $(1-\frac{1}{e})$-competitive fractional algorithm always exist for online resource allocation problems with concave, diminishing-returns objectives? In this work, we answer this question affirmatively, thereby unifying and generalizing prior results for special cases. Our algorithm is one which makes continuous greedy allocations with respect to an auxiliary objective $U(\mathbf{x})$. Using the online primal-dual method, we show that if $U$ satisfies a "balanced" property with respect to $f$, then one can bound the competitiveness of such an algorithm. Our crucial observation is that there is a simple expression for $U$ which has this balanced property for any $f$, yielding our general $(1-\frac{1}{e})$-competitive algorithm.