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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Universal Optimality of Dijkstra via Beyond-Worst-Case Heaps
Bernhard Haeupler, Richard Hladík, Václav Rozhoň, Robert E. Tarj · 2023-11-20 · via cs.DS updates on arXiv.org

In this paper we prove that Dijkstra's shortest-path algorithm, if implemented with a sufficiently efficient heap, is universally optimal in its running time, and with suitable small additions is also universally optimal in its number of comparisons. Universal optimality is a powerful beyond-worst-case performance guarantee for graph algorithms that informally states that a single algorithm on a problem involving graphs with arc and/or vertex weights performs as well as possible on every graph, assuming a worst-case choice of weights. We give the first application of this notion to any sequential algorithm. We design a new heap data structure with a working-set bound, which guarantees that the heap takes advantage of a certain kind of locality in the heap operations. Our heap has the optimal (amortized) bounds of Fibonacci heaps but also has the beyond-worst-case guarantee that the cost of deleting the minimum item is logarithmic in the number of items inserted after it but before it is deleted, instead of logarithmic in the size of the heap when the item is deleted. That is, deletion of recently inserted items is especially efficient. We prove that our working-set bound guarantees universal optimality for the problem of ordering vertices by their distance from the source vertex, which we call the distance order problem. Our result relies on the observation that the sequence of heap operations generated by any run of Dijkstra's algorithm on a fixed graph possesses enough locality that one can couple the number of comparisons performed by any heap with our working-set bound to the minimum number of comparisons required to solve the distance order problem on this graph for a worst-case choice of arc lengths.