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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Tight Bounds for Monotone Minimal Perfect Hashing
Sepehr Assadi, Martin Farach-Colton, William Kuszmaul · 2022-07-21 · via cs.DS updates on arXiv.org

The monotone minimal perfect hash function (MMPHF) problem is the following indexing problem. Given a set $S= \{s_1,\ldots,s_n\}$ of $n$ distinct keys from a universe $U$ of size $u$, create a data structure $DS$ that answers the following query: \[ RankOp(q) = \text{rank of } q \text{ in } S \text{ for all } q\in S ~\text{ and arbitrary answer otherwise.} \] Solutions to the MMPHF problem are in widespread use in both theory and practice. The best upper bound known for the problem encodes $DS$ in $O(n\log\log\log u)$ bits and performs queries in $O(\log u)$ time. It has been an open problem to either improve the space upper bound or to show that this somewhat odd looking bound is tight. In this paper, we show the latter: specifically that any data structure (deterministic or randomized) for monotone minimal perfect hashing of any collection of $n$ elements from a universe of size $u$ requires $Ω(n \cdot \log\log\log{u})$ expected bits to answer every query correctly. We achieve our lower bound by defining a graph $\mathbf{G}$ where the nodes are the possible ${u \choose n}$ inputs and where two nodes are adjacent if they cannot share the same $DS$. The size of $DS$ is then lower bounded by the log of the chromatic number of $\mathbf{G}$. Finally, we show that the fractional chromatic number (and hence the chromatic number) of $\mathbf{G}$ is lower bounded by $2^{Ω(n \log\log\log u)}$.