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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
How Best to Handle a Dicey Situation
Rishab Nithyanand, Jonathan Toohill, Rob Johnson · 2014-01-29 · via cs.DS updates on arXiv.org

We introduce the {Destructive Object Handling} (DOH) problem, which models aspects of many real-world allocation problems, such as shipping explosive munitions, scheduling processes in a cluster with fragile nodes, re-using passwords across multiple websites, and quarantining patients during a disease outbreak. In these problems, objects must be assigned to handlers, but each object has a probability of destroying itself and all the other objects allocated to the same handler. The goal is to maximize the expected value of the objects handled successfully. We show that finding the optimal allocation is $\mathsf{NP}$-$\mathsf{complete}$, even if all the handlers are identical. We present an FPTAS when the number of handlers is constant. We note in passing that the same technique also yields a first FPTAS for the weapons-target allocation problem \cite{manne_wta} with a constant number of targets. We study the structure of DOH problems and find that they have a sort of phase transition -- in some instances it is better to spread risk evenly among the handlers, in others, one handler should be used as a ``sacrificial lamb''. We show that the problem is solvable in polynomial time if the destruction probabilities depend only on the handler to which an object is assigned; if all the handlers are identical and the objects all have the same value; or if each handler can be assigned at most one object. Finally, we empirically evaluate several heuristics based on a combination of greedy and genetic algorithms. The proposed heuristics return fairly high quality solutions to very large problem instances (upto 250 objects and 100 handlers) in tens of seconds.