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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Independent set reconfiguration on directed graphs
Takehiro Ito, Yuni Iwamasa, Yasuaki Kobayashi, Yu Nakahata, Yota · 2022-03-25 · via cs.DS updates on arXiv.org

\textsc{Directed Token Sliding} asks, given a directed graph and two sets of pairwise nonadjacent vertices, whether one can reach from one set to the other by repeatedly applying a local operation that exchanges a vertex in the current set with one of its out-neighbors, while keeping the nonadjacency. It can be seen as a reconfiguration process where a token is placed on each vertex in the current set, and the local operation slides a token along an arc respecting its direction. Previously, such a problem was extensively studied on undirected graphs, where the edges have no directions and thus the local operation is symmetric. \textsc{Directed Token Sliding} is a generalization of its undirected variant since an undirected edge can be simulated by two arcs of opposite directions. In this paper, we initiate the algorithmic study of \textsc{Directed Token Sliding}. We first observe that the problem is PSPACE-complete even if we forbid parallel arcs in opposite directions and that the problem on directed acyclic graphs is NP-complete and W[1]-hard parameterized by the size of the sets in consideration. We then show our main result: a linear-time algorithm for the problem on directed graphs whose underlying undirected graphs are trees, which are called polytrees. Such a result is also known for the undirected variant of the problem on trees~[Demaine et al.~TCS 2015], but the techniques used here are quite different because of the asymmetric nature of the directed problem. We present a characterization of yes-instances based on the existence of a certain set of directed paths, and then derive simple equivalent conditions from it by some observations, which admits an efficient algorithm. For the polytree case, we also present a quadratic-time algorithm that outputs, if the input is a yes-instance, one of the shortest reconfiguration sequences.