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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Delta-stepping SSSP: from Vertices and Edges to GraphBLAS...
Upasana Sridhar, Mark Blanco, Rahul Mayuranath, Daniele G. Spamp · 2019-11-16 · via cs.DS updates on arXiv.org

GraphBLAS is an interface for implementing graph algorithms. Algorithms implemented using the GraphBLAS interface are cast in terms of linear algebra-like operations. However, many graph algorithms are canonically described in terms of operations on vertices and/or edges. Despite the known duality between these two representations, the differences in the way algorithms are described using the two approaches can pose considerable difficulties in the adoption of the GraphBLAS as standard interface for development. This paper investigates a systematic approach for translating a graph algorithm described in the canonical vertex and edge representation into an implementation that leverages the GraphBLAS interface. We present a two-step approach to this problem. First, we express common vertex- and edge-centric design patterns using a linear algebraic language. Second, we map this intermediate representation to the GraphBLAS interface. We illustrate our approach by translating the delta-stepping single source shortest path algorithm from its canonical description to a GraphBLAS implementation, and highlight lessons learned when implementing using GraphBLAS.