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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Deterministic Graph Cuts in Subquadratic Time: Sparse, Ba...
Yu Gao, Jason Li, Danupon Nanongkai, Richard Peng, Thatchaphol S · 2019-10-17 · via cs.DS updates on arXiv.org

We study deterministic algorithms for computing graph cuts, with focus on two fundamental problems: balanced sparse cut and $k$-vertex connectivity for small $k$ ($k=O(\polylog n)$). Both problems can be solved in near-linear time with randomized algorithms, but their previous deterministic counterparts take at least quadratic time. In this paper, we break this bound for both problems. Interestingly, achieving this for one problem crucially relies on doing so for the other. In particular, via a divide-and-conquer argument, a variant of the cut-matching game by [Khandekar et al.`07], and the local vertex connectivity algorithm of [Nanongkai et al. STOC'19], we give a subquadratic time algorithm for $k$-vertex connectivity using a subquadratic time algorithm for computing balanced sparse cuts on sparse graphs. To achieve the latter, we improve the previously best $mn$ bound for approximating balanced sparse cut for the whole range of $m$. This starts from (1) breaking the $n^3$ barrier on dense graphs to $n^{ω+ o(1)}$ (where $ω< 2.372$) using the the PageRank matrix, but without explicitly sweeping to find sparse cuts; to (2) getting the $\tilde O(m^{1.58})$ bound by combining the $J$-trees by [Madry FOCS `10] with the $n^{ω+ o(1)}$ bound above, and finally; to (3) getting the $m^{1.5 + o(1)}$ bound by recursively invoking the second bound in conjunction with expander-based graph sparsification. Interestingly, our final $m^{1.5 + o(1)}$ bound lands at a natural stopping point in the sense that polynomially breaking it would lead to a breakthrough for the dynamic connectivity problem.