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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Foundational theory for optimal decision tree problems. I...
Xi He · 2025-09-14 · via cs.DS updates on arXiv.org

In the first paper (part I) of this series of two, we introduce four novel definitions of the ODT problems: three for size-constrained trees and one for depth-constrained trees. These definitions are stated unambiguously through executable recursive programs, satisfying all criteria we propose for a formal specification. In this sense, they resemble the "standard form" used in the study of general-purpose solvers. Grounded in algebraic programming theory-a relational formalism for deriving correct-by-construction algorithms from specifications-we can not only establish the existence or nonexistence of dynamic programming solutions but also derive them constructively whenever they exist. Consequently, the four generic problem definitions yield four novel optimal algorithms for ODT problems with arbitrary splitting rules that satisfy the axioms and objective functions of a given form. These algorithms encompass the known depth-constrained, axis-parallel ODT algorithm as the special case, while providing a unified, efficient, and elegant solution for the general ODT problem. In Part II, we present the first optimal hypersurface decision tree algorithm and provide comprehensive experiments against axis-parallel decision tree algorithms, including heuristic CART and state-of-the-art optimal methods. The results demonstrate the significant potential of decision trees with flexible splitting rules. Moreover, our framework is readily extendable to support algorithms for constructing even more flexible decision trees, including those with mixed splitting rules.