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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Improved Bounds for 3SUM, $k$-SUM, and Linear Degeneracy
Omer Gold, Micha Sharir · 2015-12-17 · via cs.DS updates on arXiv.org

Given a set of $n$ real numbers, the 3SUM problem is to decide whether there are three of them that sum to zero. Until a recent breakthrough by Grønlund and Pettie [FOCS'14], a simple $Θ(n^2)$-time deterministic algorithm for this problem was conjectured to be optimal. Over the years many algorithmic problems have been shown to be reducible from the 3SUM problem or its variants, including the more generalized forms of the problem, such as $k$-SUM and $k$-variate linear degeneracy testing ($k$-LDT). The conjectured hardness of these problems have become extremely popular for basing conditional lower bounds for numerous algorithmic problems in P. In this paper, we show that the randomized $4$-linear decision tree complexity of 3SUM is $O(n^{3/2})$, and that the randomized $(2k-2)$-linear decision tree complexity of $k$-SUM and $k$-LDT is $O(n^{k/2})$, for any odd $k\ge 3$. These bounds improve (albeit randomized) the corresponding $O(n^{3/2}\sqrt{\log n})$ and $O(n^{k/2}\sqrt{\log n})$ decision tree bounds obtained by Grønlund and Pettie. Our technique includes a specialized randomized variant of fractional cascading data structure. Additionally, we give another deterministic algorithm for 3SUM that runs in $O(n^2 \log\log n / \log n )$ time. The latter bound matches a recent independent bound by Freund [Algorithmica 2017], but our algorithm is somewhat simpler, due to a better use of word-RAM model.