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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Memory Consistency Conditions for Self-Assembly Programming
Aaron Sterling · 2009-09-16 · via cs.DS updates on arXiv.org

Perhaps the two most significant theoretical questions about the programming of self-assembling agents are: (1) necessary and sufficient conditions to produce a unique terminal assembly, and (2) error correction. We address both questions, by reducing two well-studied models of tile assembly to models of distributed shared memory (DSM), in order to obtain results from the memory consistency systems induced by tile assembly systems when simulated in the DSM setting. The Abstract Tile Assembly Model (aTAM) can be simulated by a DSM system that obeys causal consistency, and the locally deterministic tile assembly systems in the aTAM correspond exactly to the concurrent-write free programs that simulate tile assembly in such a model. Thus, the detection of the failure of local determinism (which had formerly been an open problem) reduces to the detection of data races in simulating programs. Further, the Kinetic Tile Assembly Model can be simulated by a DSM system that obeys GWO, a memory consistency condition defined by Steinke and Nutt. (To our knowledge, this is the first natural example of a DSM system that obeys GWO, but no stronger consistency condition.) We combine these results with the observation that self-assembly algorithms are local algorithms, and there exists a fast conversion of deterministic local algorithms into deterministic self-stabilizing algorithms. This provides an "immediate" generalization of a theorem by Soloveichik et al. about the existence of tile assembly systems that simultaneously perform two forms of self-stabilization: proofreading and self-healing. Our reductions and proof techniques can be extended to the programming of self-assembling agents in a variety of media, not just DNA tiles, and not just two-dimensional surfaces.