


























In the W-streaming model, an algorithm is given $O(n \mathrm{polylog} n)$ space and must process a large graph of up to $O(n^2)$ edges. In this short note we give two algorithms for edge colouring under the W-streaming model. For edge colouring in W-streaming, a colour for every edge must be determined by the time all the edges are streamed. Our first algorithm uses $Δ+ o(Δ)$ colours in $O(n \log^2 n)$ space when the edges arrive according to a uniformly random permutation. The second algorithm uses $(1 + o(1))Δ^2 / s$ colours in $\tilde{O}(n s)$ space when edges arrival adversarially.
此内容由惯性聚合(RSS阅读器)自动聚合整理,仅供阅读参考。 原文来自 — 版权归原作者所有。