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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Upper and Lower Bounds on the Cost of a Map-Reduce Comput...
Foto N. Afrati, Anish Das Sarma, Semih Salihoglu, Jeffrey D. Ull · 2012-06-20 · via cs.DS updates on arXiv.org

In this paper we study the tradeoff between parallelism and communication cost in a map-reduce computation. For any problem that is not "embarrassingly parallel," the finer we partition the work of the reducers so that more parallelism can be extracted, the greater will be the total communication between mappers and reducers. We introduce a model of problems that can be solved in a single round of map-reduce computation. This model enables a generic recipe for discovering lower bounds on communication cost as a function of the maximum number of inputs that can be assigned to one reducer. We use the model to analyze the tradeoff for three problems: finding pairs of strings at Hamming distance $d$, finding triangles and other patterns in a larger graph, and matrix multiplication. For finding strings of Hamming distance 1, we have upper and lower bounds that match exactly. For triangles and many other graphs, we have upper and lower bounds that are the same to within a constant factor. For the problem of matrix multiplication, we have matching upper and lower bounds for one-round map-reduce algorithms. We are also able to explore two-round map-reduce algorithms for matrix multiplication and show that these never have more communication, for a given reducer size, than the best one-round algorithm, and often have significantly less.