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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Parallel Breadth-First Search and Exact Shortest Paths an...
Václav Rozhoň, Bernhard Haeupler, Anders Martinsson, Christoph G · 2022-10-29 · via cs.DS updates on arXiv.org

We introduce stronger notions for approximate single-source shortest-path distances, show how to efficiently compute them from weaker standard notions, and demonstrate the algorithmic power of these new notions and transformations. One application is the first work-efficient parallel algorithm for computing exact single-source shortest paths graphs -- resolving a major open problem in parallel computing. Given a source vertex in a directed graph with polynomially-bounded nonnegative integer lengths, the algorithm computes an exact shortest path tree in $m \log^{O(1)} n$ work and $n^{1/2+o(1)}$ depth. Previously, no parallel algorithm improving the trivial linear depths of Dijkstra's algorithm without significantly increasing the work was known, even for the case of undirected and unweighted graphs (i.e., for computing a BFS-tree). Our main result is a black-box transformation that uses $\log^{O(1)} n$ standard approximate distance computations to produce approximate distances which also satisfy the subtractive triangle inequality (up to a $(1+\varepsilon)$ factor) and even induce an exact shortest path tree in a graph with only slightly perturbed edge lengths. These strengthened approximations are algorithmically significantly more powerful and overcome well-known and often encountered barriers for using approximate distances. In directed graphs they can even be boosted to exact distances. This results in a black-box transformation of any (parallel or distributed) algorithm for approximate shortest paths in directed graphs into an algorithm computing exact distances at essentially no cost. Applying this to the recent breakthroughs of Fineman et al. for compute approximate SSSP-distances via approximate hopsets gives new parallel and distributed algorithm for exact shortest paths.