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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Simple and Optimal Stochastic Gradient Methods for Nonsmo...
Zhize Li, Jian Li · 2022-08-22 · via cs.DS updates on arXiv.org

We propose and analyze several stochastic gradient algorithms for finding stationary points or local minimum in nonconvex, possibly with nonsmooth regularizer, finite-sum and online optimization problems. First, we propose a simple proximal stochastic gradient algorithm based on variance reduction called ProxSVRG+. We provide a clean and tight analysis of ProxSVRG+, which shows that it outperforms the deterministic proximal gradient descent (ProxGD) for a wide range of minibatch sizes, hence solves an open problem proposed in Reddi et al. (2016b). Also, ProxSVRG+ uses much less proximal oracle calls than ProxSVRG (Reddi et al., 2016b) and extends to the online setting by avoiding full gradient computations. Then, we further propose an optimal algorithm, called SSRGD, based on SARAH (Nguyen et al., 2017) and show that SSRGD further improves the gradient complexity of ProxSVRG+ and achieves the optimal upper bound, matching the known lower bound of (Fang et al., 2018; Li et al., 2021). Moreover, we show that both ProxSVRG+ and SSRGD enjoy automatic adaptation with local structure of the objective function such as the Polyak-Łojasiewicz (PL) condition for nonconvex functions in the finite-sum case, i.e., we prove that both of them can automatically switch to faster global linear convergence without any restart performed in prior work ProxSVRG (Reddi et al., 2016b). Finally, we focus on the more challenging problem of finding an $(ε, δ)$-local minimum instead of just finding an $ε$-approximate (first-order) stationary point (which may be some bad unstable saddle points). We show that SSRGD can find an $(ε, δ)$-local minimum by simply adding some random perturbations. Our algorithm is almost as simple as its counterpart for finding stationary points, and achieves similar optimal rates.