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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Scheduling Multi-Server Jobs is Not Easy
Rahul Vaze · 2024-04-08 · via cs.DS updates on arXiv.org

The problem of online scheduling of multi-server jobs is considered, where there are a total of $K$ servers, and each job requires concurrent service from multiple servers for it to be processed. Each job on its arrival reveals its processing time, the number of servers from which it needs concurrent service and an online algorithm has to make scheduling decisions using only causal information, with the goal of minimizing the response/flow time. The worst case input model is considered and the performance metric is the competitive ratio. For the case, when all job processing time (sizes) are the same, we show that the competitive ratio of any deterministic/randomized algorithm is at least $Ω(K)$ and propose an online algorithm whose competitive ratio is at most $K+1$. With equal job sizes, we also consider the resource augmentation regime where an online algorithm has access to more servers than an optimal offline algorithm. With resource augmentation, we propose a simple algorithm and show that it has a competitive ratio of $1$ when provided with $2K$ servers with respect to an optimal offline algorithm with $K$ servers. With unequal job sizes, we propose an online algorithm whose competitive ratio is at most $2K \log (K w_{\max})$, where $w_{\max}$ is the maximum size of any job.