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cs.DS updates on arXiv.org

PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
On the Importance of Registers for Computability
Rati Gelashvili, Mohsen Ghaffari, Jerry Li, Nir Shavit · 2014-11-02 · via cs.DS updates on arXiv.org

All consensus hierarchies in the literature assume that we have, in addition to copies of a given object, an unbounded number of registers. But why do we really need these registers? This paper considers what would happen if one attempts to solve consensus using various objects but without any registers. We show that under a reasonable assumption, objects like queues and stacks cannot emulate the missing registers. We also show that, perhaps surprisingly, initialization, shown to have no computational consequences when registers are readily available, is crucial in determining the synchronization power of objects when no registers are allowed. Finally, we show that without registers, the number of available objects affects the level of consensus that can be solved. Our work thus raises the question of whether consensus hierarchies which assume an unbounded number of registers truly capture synchronization power, and begins a line of research aimed at better understanding the interaction between read-write memory and the powerful synchronization operations available on modern architectures.