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PAC Learning with Bandit Feedback: Sharp Sample Complexity in the Realizable Setting Algorithms with Polynomially-Improved Approximation Factors for the $2 \rightarrow q$ Norm, and Applications A computational phase transition for learning-to-sample from Ising models Covering vertices by sequential stars Fermi-Dirac machines as quantizations of neurons A Comprehensive Evaluation of Vertex Elimination Algorithms for Algorithmic Differentiation A Tight Bound on Localization of Electrical Flows Optimal Dimension-Free Sampling for Regularized Classification Reducing the Randomness in Partition Oracles for Bounded Degree Minor-Free Graphs Beyond the Half-Approximation: Fair and Efficient Online Class Matching Efficient Uniform Sampling of Surjections via their Profiles Tractable Maximization of Budgeted Phylogenetic Diversity on Networks Utilizing Node Scanwidth Fairness in Aggregation: Optimal Top-$k$ and Improved Full Ranking Learning-Augmented Online Scheduling with Parsimonious Preemption Entropy Equivalence Testing Lumberjack: Better Differentially Private Random Forests through Heavy Hitter Detection in Trees The Secretary Problem with a Stochastic Precursor Polynomial-Time Robust Multiclass Linear Classification under Gaussian Marginals Efficient Banzhaf-Based Data Valuation for $k$-Nearest Neighbors Classification Block-Sphere Vector Quantization An Approximation Algorithm for Graph Label Selection Iterative Chow Filtering for Learning with Distribution Shift Complexity of Non-Log-Concave Sampling in Fisher Information Stochastic Matching via Local Sparsification Finite Sample Bounds for Learning with Score Matching What is Learnable in Valiant's Theory of the Learnable? Provable Quantization with Randomized Hadamard Transform Min-Max Optimization Requires Exponentially Many Queries Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm A proximal gradient algorithm for composite log-concave sampling
Streaming Facility Location in High Dimension via Geometr...
Artur Czumaj, Arnold Filtser, Shaofeng H. -C. Jiang, Robert Krau · 2022-04-05 · via cs.DS updates on arXiv.org

In Euclidean Uniform Facility Location (UFL), the input is a set of clients in $\mathbb{R}^d$ and the goal is to place facilities to serve them, so as to minimize the total cost of opening facilities plus connecting the clients. We study the setting of dynamic geometric streams, where the clients are presented as a sequence of insertions and deletions of points in the grid $\{1,\ldots,Δ\}^d$, and we focus on the \emph{high-dimensional regime}, where the algorithm must use space polynomial in $d\cdot\logΔ$. We present a new algorithmic framework, based on importance sampling, for $O(1)$-approximation of UFL using only $\mathrm{poly}(d\cdot\logΔ)$ space. This framework is easy to implement in two passes, one for sampling points and the other for estimating their contribution. Over random-order streams, we can extend this to one pass by using the two halves of the stream separately. Our main result, for arbitrary-order streams, computes $O(d / \log d)$-approximation in one pass by combining the two passes differently. This improves upon previous algorithms that either need space $\exp(d)$ or only guarantee $O(d\cdot\log^2Δ)$-approximation, and therefore our algorithms for high dimension are the first to avoid the $O(\logΔ)$-factor in approximation that is inherent to the widely-used quadtree decomposition. Our improvement is achieved by employing a geometric hashing scheme that maps points in $\mathbb{R}^d$ into buckets of bounded diameter, with the key property that every point set of small-enough diameter is hashed into few buckets. By applying an alternative bound for this hashing, we also obtain an $O(1 / ε)$-approximation in one pass, using larger but still sublinear space $O(n^ε)$ where $n$ is the number of clients. We complement our results by showing $1.085$-approximation requires space exponential in $\mathrm{poly}(d\cdot\logΔ)$.